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Multicast Tree Construction for Peer to Peer Video Streaming Systems

机译:对等视频流系统的组播树构造

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In this work, a novel multicast tree construction algorithm for video streaming systems running on peer-to-peer networks is proposed. Both delay values between nodes and capacity of nodes are considered during multicast tree construction. The proposed algorithm aims at (i) constructing shorter trees in terms of hop number, (ii) optimal placement of nodes in the multicast tree so that received video bitrate is maximized. It has been observed through extensive simulations that the proposed approach achieves high performance in terms of received bitrate and tree height. The proposed approach is compared with another multicast tree construction algorithm from the literature and results are summarized in comparative graphs.
机译:在这项工作中,提出了一种新的用于在对等网络上运行的视频流系统的多播树构造算法。在多播树构建期间,将同时考虑节点之间的延迟值和节点的容量。所提出的算法旨在(i)根据跳数构造较短的树,(ii)组播树中节点的最佳放置,以使接收的视频比特率最大化。通过广泛的仿真已经观察到,所提出的方法在接收比特率和树高方面实现了高性能。将该方法与文献中的另一种多播树构建算法进行了比较,并在比较图中总结了结果。

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