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首页> 外文期刊>International Journal of Distributed Sensor Networks >Evolutionary game-based cooperative strategy for effective capacity of multiple-input-multiple-output communications
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Evolutionary game-based cooperative strategy for effective capacity of multiple-input-multiple-output communications

机译:基于演化博弈的多输入多输出通信有效容量协作策略

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摘要

Cooperative-relaying networks have great potential for deployment in next-generation wireless communication networks. However, a cooperative-relaying network using two-dimensional multiple-input-multiple-output technology can further enhance the network performance. In this article, we propose a game theoretical framework for mobile two-dimensional multiple-input-multiple-output communication networks to achieve optimal relay selection and cooperative control. A source node, relay, and destination node can make service-selection decisions dynamically in a two-level network, based on the mobile-channel satisfaction parameters (e.g. spatial-temporal correlation and relay survivability). To model this dynamic interactive decision problem, we propose a hierarchical dynamic game framework. At the outer level, we formulate an evolutionary game to model and analyze the process of adaptive selection of relays for maximizing the multiple-input-multiple-output capacity by relay selection and power allocation. At the inner level, by aligning relays, we formulate an evolutionary game to model a self-organizing network structure for relays, to increase the capacity. A closed-loop evolutionary game equilibrium is considered to solve the dynamic game. Numerical results show that the proposed algorithm can effectively improve the quality of service for mobile two-dimensional multiple-input-multiple-output communication networks.
机译:中继合作网络具有在下一代无线通信网络中部署的巨大潜力。但是,使用二维多输入多输出技术的协作中继网络可以进一步提高网络性能。在本文中,我们提出了一种用于移动二维多输入多输出通信网络的博弈论框架,以实现最佳的中继选择和协作控制。源节点,中继节点和目标节点可以基于移动信道满意度参数(例如,时空相关性和中继生存能力)在两级网络中动态地做出服务选择决策。为了对这个动态交互式决策问题建模,我们提出了一个分层的动态游戏框架。在外部,我们制定了一个演化博弈模型来建模和分析继电器的自适应选择过程,以通过继电器选择和功率分配最大化多输入多输出容量。在内部,通过对齐中继,我们制定了一个演化博弈来为中继的自组织网络结构建模,以增加容量。考虑了闭环进化博弈均衡来解决动态博弈。数值结果表明,该算法可以有效提高移动二维多输入多输出通信网络的服务质量。

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