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Social Network Based P2P Multicast Reducing Psychological Forwarding Cost in Mobile Networks

机译:基于社交网络的P2P组播降低了移动网络的心理转发成本

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摘要

The demand for data/audio streaming/video streaming multicast services in large scale networks has been increasing. Moreover, the improved transmission speed and mobile-device capability in wireless access networks enable people to use such services via their personal mobile devices. Peer-to-peer (P2P) architecture ensures scalability and robustness more easily and more economically than server-client architecture; as the number of nodes in a P2P network increases, the amount of workload per node decreases and lessens the impact of node failure. However, mobile users feel much larger psychological cost due to strict limitations on bandwidth, processing power, memory capacity, and battery life, and they want to minimize their contributions to these services. Therefore, the issue of how we can reduce this psychological cost remains. In this paper, we consider how effective a social networking service is as a platform for mobile P2P multicast. We model users' cooperative behaviors in mobile P2P multicast streaming, and propose a social-network based P2P streaming architecture for mobile networks. We also measured the psychological forwarding cost of real users in mobile P2P multicast streaming through an emulation experiment, and verify that our social-network based mobile P2P multicast streaming improves service quality by reducing the psychological forwarding cost using multi-agent simulation.
机译:大型网络中对数据/音频流/视频流多播服务的需求一直在增长。此外,无线接入网络中改进的传输速度和移动设备功能使人们能够通过其个人移动设备使用此类服务​​。点对点(P2P)架构比服务器-客户端架构更容易,更经济地确保可伸缩性和鲁棒性。随着P2P网络中节点数量的增加,每个节点的工作量减少,并减轻了节点故障的影响。但是,由于对带宽,处理能力,内存容量和电池寿命的严格限制,移动用户的心理成本要高得多,他们希望将对这些服务的贡献降到最低。因此,如何降低这种心理成本的问题仍然存在。在本文中,我们考虑了社交网络服务作为移动P2P组播平台的有效性。我们在移动P2P组播流中模拟用户的协作行为,并为移动网络提出了一种基于社交网络的P2P流架构。我们还通过仿真实验测量了移动P2P组播流中真实用户的心理转发成本,并验证了我们的基于社交网络的移动P2P组播流通过使用多主体仿真降低心理转发成本来提高服务质量。

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