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Credibility of 3D Volume Computation Using GIS for Pit Excavation and Roadway Constructions | Science Publications

机译:使用GIS进行坑挖和巷道施工的3D体积计算的可信度|科学出版物

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> >Volume estimation and earthworks calculation of borrow pits and roadway constructions are typical applications in civil Engineering. Although several methods for volume estimation were introduced, the average end area method still the common method used by owners and contractors. Average end area method is tedious and time consuming. Volume of terrains that do not have regular geometric structure can be obtained more accurately by using 3D models of surfaces with respect to developing technology such as GIS. The gridding method and point distribution are important factors in modeling earth surfaces used for volume estimation. In this study the credibility of 3D volume estimation based on raster GRID or Triangular Irregular Network (TIN) using GIS was investigated. The effects of interpolation method and point distribution in defining a terrain surface were also investigated. For this purpose, an artificial surface with a known volume that used by Chen and Lin in their paper is employed. The 3D surface and volume are calculated for both surfaces represented by TIN and GRIDs generated by using 6 different interpolation methods. The resultant volumes were compared to the exact volume and to that estimated by using average end area method. Moreover a comparison between cut and fill volumes needed for grading the study cases at a certain elevation was done. The results show that for gentle slope surface, TIN and all interpolation techniques gave results very close to the exact except Kriging and Trend interpolation. For steep slope terrain, Kriging interpolation gave the best results. Comparing earthwork volume to the average end area method, TIN surface, IDW, Topo to raster and Nearest Neighbor methods gave the best results.
机译: > >取土场和道路施工的体积估算和土方计算是土木工程的典型应用。尽管介绍了几种体积估算方法,但平均最终面积方法仍是所有者和承包商使用的常用方法。平均末端面积法是乏味且耗时的。通过使用相对于GIS等开发技术的表面3D模型,可以更准确地获取不具有规则几何结构的地形量。网格化方法和点分布是对用于体积估计的地表建模的重要因素。在这项研究中,研究了基于GIS的基于栅格GRID或不规则三角网(TIN)的3D体积估计的可信度。还研究了插值方法和点分布在定义地形表面中的作用。为此,使用了Chen和Lin在其论文中使用的已知体积的人造表面。对于通过使用6种不同的插值方法生成的TIN和GRID表示的两个表面,都将计算3D表面和体积。将所得体积与精确体积进行比较,并与使用平均末端面积法估算的体积进行比较。此外,还对在一定高度上对研究案例进行分级所需的挖方和填方量之间进行了比较。结果表明,对于平缓的坡面,TIN和所有插值技术都可以使结果非常接近精确值,除了Kriging和Trend插值。对于陡坡地形,克里格插值法可提供最佳结果。将土方量与平均端部面积法,TIN表面,IDW,Topo栅格法和最近邻法进行比较可得出最佳结果。

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