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3D Virtual World Retrieval Based on Ontology and Content

机译:基于本体和内容的3D虚拟世界检索

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On the Web and on informatics systems, 3D virtual worlds used become big both in number and in size. Therefore, we propose in this paper a new method for retrieving 3D virtual worlds based on the semantics and the content. Firstly, we propose a new classified database of 3D virtual worlds given in VRML format. To achieve the semantic method, we construct an ontology that describes virtual worlds in various aspects including their contents (3D objects building a virtual world) and information about their contents (authors, file format, etc). This ontology is presented by OWL, the W3C recommended language. So as to extract desired 3D scenes from the proposed database we use the SPARQL query language. We propose finally a shape based method for searching desired virtual worlds by content in this database. This method is based on a new distance (metric) that define the similarity between virtual worlds. This method is evaluated using the recall vs. precision curves.
机译:在Web和信息系统上,使用的3D虚拟世界无论在数量上还是在规模上都变得很大。因此,本文提出了一种基于语义和内容的3D虚拟世界检索新方法。首先,我们提出了一个新的VRML格式的3D虚拟世界分类数据库。为了实现语义方法,我们构建了一个从各个方面描述虚拟世界的本体,包括其内容(构建虚拟世界的3D对象)和有关其内容的信息(作者,文件格式等)。该本体由W3C推荐的语言OWL提出。为了从建议的数据库中提取所需的3D场景,我们使用SPARQL查询语言。我们最终提出了一种基于形状的方法,用于通过该数据库中的内容搜索所需的虚拟世界。此方法基于定义虚拟世界之间相似性的新距离(度量)。使用召回率与精度曲线评估此方法。

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