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Second Life and Other Virtual Worlds: A Roadmap for Research

机译:第二人生和其他虚拟世界:研究路线图

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摘要

Virtual worlds like Second Life are becoming important tools for, among other activities, socialization, social networking, entertainment, collaboration, and business development. These environments offer information systems researchers a unique opportunity to study how these environments are built and managed by operators, how they are used and misused by users, and the impact that they have on users, communities, organizations, and societies at large. This paper summarizes the discussion of this topic that was presented at the ICIS 2007 panel entitled “Second Life and other Virtual Worlds: A Roadmap for Research.” The paper provides an introduction to this topic and offers a roadmap for research on virtual worlds based on insights offered by several academics and practitioners who are actively involved in building, managing, and using virtual worlds.
机译:诸如Second Life之类的虚拟世界正在成为社交,社交网络,娱乐,协作和业务发展等活动的重要工具。这些环境为信息系统研究人员提供了独特的机会来研究运营商如何构建和管理这些环境,用户如何使用和滥用这些环境以及它们对用户,社区,组织和整个社会的影响。本文总结了在ICIS 2007小组上题为“第二人生与其他虚拟世界:研究路线图”的讨论。本文介绍了该主题,并根据积极参与构建,管理和使用虚拟世界的几位学者和实践者的见解,为研究虚拟世界提供了路线图。

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