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首页> 外文期刊>CyberPsychology & Behavior >“They May Be Pixels, But They're MY Pixels:” Developing a Metric of Character Attachment in Role-Playing Video Games
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“They May Be Pixels, But They're MY Pixels:” Developing a Metric of Character Attachment in Role-Playing Video Games

机译:“它们可能是像素,但它们是我的像素:”开发角色扮演视频游戏中的角色依附度量

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摘要

This paper proposes a new and reliable metric for measuring character attachment (CA), thernconnection felt by a video game player toward a video game character. Results of constructrnvalidity analyses indicate that the proposed CA scale has a significant relationship with selfesteem,rnaddiction, game enjoyment, and time spent playing games; all of these relationshipsrnare predicted by theory. Additionally, CA levels for role-playing games differ significantlyrnfrom CA levels of other character-driven games.
机译:本文提出了一种新的可靠的度量标准,用于测量角色附着(CA),即视频游戏玩家与视频角色之间的联系。建构效度分析的结果表明,拟议的CA量表与自尊,成瘾,游戏乐趣和玩游戏的时间密切相关。所有这些关系都是理论预测的。此外,角色扮演游戏的CA级别与其他角色驱动游戏的CA级别明显不同。

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