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Experiences Using Online War Games to Improve the Business of Naval Systems Acquisition

机译:使用在线战争游戏改善海军系统采购业务的经验

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摘要

Each year the US Navy spends billions of dollars to maintain and upgrade the readiness of war-fighting systems on its sea-, air-, and land-based platforms. The Navy must find ways to meet its growing maintenance needs at ever lower cost as defense budgets continue to shrink. This requires changes in business relationships between acquisition organizations and their contractors to identify new acquisition strategies, policies, processes, and technical architectures. In short, there is a compelling need for new business and technical models to support defense acquisition reform. To better understand these challenges - and to identify incentives that will help it meet its future demands - the Navy recently ran two Massive Multiplayer Online War Games Leveraging the Internet (MMOWGLIs).1 This article describes how the Navy used these games to crowdsource novel ideas from contractors, government staff, and academics on how to encourage industry and the acquisition workforce to find innovative ways to develop, sustain, and apply robust competition to the acquisition of naval systems.
机译:美国海军每年花费数十亿美元来维护和升级其海,空,陆平台上的战斗系统的就绪状态。随着国防预算的不断缩减,海军必须找到以更低的成本满足其不断增长的维护需求的方法。这就要求收购组织与其承包商之间的业务关系发生变化,以识别新的收购战略,政策,流程和技术架构。简而言之,迫切需要新的业务和技术模型来支持国防采购改革。为了更好地理解这些挑战-并确定有助于其满足未来需求的激励措施-海军最近运行了两个利用互联网(MMOWGLI)的大型多人在线战争游戏。1本文介绍了海军如何利用这些游戏来众包新颖思想承包商,政府工作人员和学者就如何鼓励行业和购置人员寻找创新方法,以开发,维持和应用强大的竞争手段来购置海军系统。

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