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Verification and Dynamics of Group-Based Potential Games

机译:基于小组的潜在博弈的验证和动力学

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摘要

A class of potential-type games, called the group-based potential game, is investigated in this paper. First, the verification of the (strongly) group-based potential game is studied. Using the semitensor product, the verification can be solved by checking whether a linear equation has a solution. Second, profile dynamics are considered when the strongly group-based potential game is played on a hypergraph. It is proved that the strategies of a strongly group-based potential hyper-networked evolutionary game converge to a pure Nash equilibrium under the group-based cascading myopic best response adjustment rule. Finally, an example is provided and discussed in detail to demonstrate the theoretical result.
机译:本文研究了一类潜在类型的游戏,称为基于群体的潜在游戏。首先,研究(强烈)基于组的潜在博弈的验证。使用半张量积,可以通过检查线性方程是否具有解来解决验证问题。其次,当在超图上玩基于群体的潜在游戏时,会考虑配置文件动态。事实证明,在基于群体的级联近视最佳反应调节规则下,基于群体的潜在超网络进化博弈策略收敛于纯纳什均衡。最后,提供了一个例子并进行了详细讨论,以证明理论结果。

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