The success of modern computer games depends more and more on interesting stories and less on dazzling graphics. To keep the player's interest, game developers need to find a balance between the freedom of the user to explore all possible scenarios and the need to maintain a cohesive and consistent narrative. An important element of this narrative structure is time, which plays a crucial role in maintaining the required causality between the key elements of the story being told. The relative duration of scenes is also relevant to player interest, which can drop off when a scene goes on for too long.
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