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The QoS and privacy trade-off of adversarial deep learning: An evolutionary game approach

机译:对抗和隐私权的对抗深层学习:进化游戏方法

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摘要

Deep learning-based service has received great success in many fields and changed our daily lives profoundly. To support such service, the provider needs to continually collect data from users and protect users' privacy at the same time. Adversarial deep learning is of widespread interest to service providers because of its ability to automatically select privacy-preserving features that have less impact on the Quality of Service (QoS). However, choosing an appropriate threshold to adjust the weight of the QoS and privacy-preserving becomes a significant issue for both the provider and users. In this paper, we model the contradicting incentives between the QoS and privacy-preserving as an evolutionary game, and achieve an Evolutionary Stable Strategy (ESS) to help users decide whether to submit high-quality data or not. First, we define the individual contribution to the QoS and the privacy cost of submitting high-quality data. Then, we propose an incentive mechanism to deal with the problems that the users are bounded rational and do not own the complete knowledge about other users' choices. Moreover, we propose an ESS-based algorithm of balancing the QoS and privacy risk, which reaches a stable state of maintaining long-term service by multiple iterations. Finally, we conduct the simulation experiments to demonstrate that our strategy can efficiently incentivize users to make a trade-off between the long-term benefits of the QoS and the current cost of privacy.
机译:基于深度学习的服务在许多领域中获得了巨大的成功,并使我们的日常生活变化了深刻。为了支持此类服务,提供商需要连续收集来自用户的数据并同时保护用户的隐私。对抗性深度学习是服务提供商的广泛兴趣,因为它能够自动选择对服务质量(QoS)影响较少的隐私保留功能。但是,选择适当的阈值来调整QoS和隐私保留的权重成为提供者和用户的重要问题。在本文中,我们模拟了QoS和隐私保留作为进化游戏的矛盾激励,并实现了一种进化稳定的策略(ESS),以帮助用户决定是否提交高质量数据。首先,我们为提交高质量数据的QoS和隐私成本来定义个人贡献。然后,我们提出了一种激励机制来处理用户被界限理性的问题,并且不拥有关于其他用户选择的完整知识。此外,我们提出了一种基于ESS的平衡QoS和隐私风险的算法,该算法达到了通过多次迭代维护长期服务的稳定状态。最后,我们进行了模拟实验,以证明我们的战略可以有效地激励用户在QoS的长期利益与当前隐私费用之间进行权衡。

著录项

  • 来源
    《Computers & Security》 |2020年第9期|101876.1-101876.12|共12页
  • 作者单位

    Cyberspace Institute of Advanced Technology (CIAT) Guangzhou University Guangzhou China;

    Cyberspace Institute of Advanced Technology (CIAT) Guangzhou University Guangzhou China;

    Cyberspace Institute of Advanced Technology (CIAT) Guangzhou University Guangzhou China;

    Cyberspace Security Research Center Peng Cheng Laboratory Shenzhen China;

    Department of Electrical and Computer Engineering Duke University Durham NC USA;

    Cyberspace Institute of Advanced Technology (CIAT) Guangzhou University Guangzhou China;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Deep learning; Adversarial training framework; QoS-privacy trade-off; Evolutionary game; Incentive mechanism;

    机译:深度学习;对抗训练框架;QoS-Privacy权衡;进化游戏;激励机制;

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