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Modeling and optimization of multiple traveling salesmen problems: An evolution strategy approach

机译:多次旅游推销员的建模与优化问题:一种演化策略方法

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The multiple traveling salesmen problems (mTSP) are variants of the well-known traveling salesmen problems, in which n cities are to be assigned to m salespeople. In this paper, we propose an evolution strategy (ES) approach for solving the mTSP with minsum and minmax objectives. The ES employs a self-adaptive Ruin and Recreate (RR) heuristic to generate an offspring population. In the RR heuristic, some solution components are removed from a solution and the removed components are reinserted into the partial solution to obtain a new complete solution again. We employ the Multiple Insertion Heuristic (MIH) when carrying out insertions with the speed-up method based on the nearest neighbor approach in the recreate procedure. Through the ES, the ruin size parameter of the RR heuristic and the selection probabilities of applying a random search algorithm consisting of four different moves are self-adapted. 3Opt local search is also embedded in the ES to further enhance the solution quality. A Boolean flag is developed whether or not to apply 3Opt local search, which is computationally expensive, on non-improving tours. Moreover, new constructive heuristics are presented for both minsum and minmax mTSP. Computational experiments show that the proposed ES algorithm is very competitive or superior to the best performing algorithms from the literature for both objectives. Ultimately, 21 new best-solutions are presented for the mTSP with minsum and minmax objectives for the first time in the literature. In this paper, the multi-depot mTSP with non-predetermined depots (M-mTSP) is also studied as an extension of the mTSP. Two new MILP models are proposed for both minsum and minmax M-mTSP as well as lower bounds, and optimal results are obtained for small instances. The computational results show that the ES algorithm can find the optimal solution for all the small-sized instances. Furthermore, we derive new large-sized M-mTSP benchmarks from the well-known TSPLIB, which have nodes ranging from 52 and 442. We report the results for both minsum and minmax objectives for these instances as new M-mTSP benchmarks, considering four different m settings. (C) 2020 Elsevier Ltd. All rights reserved.
机译:多次旅行的推销员问题(MTSP)是众所周知的旅行推销员问题的变体,其中N个城市将被分配给M销售人员。在本文中,我们提出了一种求解MTSUP和MinMax目标的演变策略方法。 es采用自适应毁灭和重新创建(RR)启发式,以产生后代人口。在RR启发式中,一些解决方案组分从解决方案中取出,并将移除的组件重新插入部分溶液中以再次获得新的完整解决方案。我们在通过基于重新创建过程中的最近邻近方法的加速方法进行插入时,采用多插入启发式(MIH)。通过ES,RR启发式的废墟大小参数和应用由四个不同移动组成的随机搜索算法的选择概率是自适应的。 3中的本地搜索也嵌入在ES中,以进一步提高解决方案质量。在非改善旅行中,开发了一个布尔标志,是否应用了计算昂贵的昂贵的本地搜索。此外,对于Minsum和Minmax MTSP来说,提出了新的建设性启发式方法。计算实验表明,所提出的es算法非常竞争或优于来自既有目标的文献的最佳性能算法。最终,在文献中首次为MTSUM和MinMax目标提供了21项新的最佳解决方案。本文还研究了具有非预定贮库(M-MTSP)的多仓MTSP作为MTSP的延伸。对于MINSUM和MINMAX M-MTSP以及下限,提出了两个新的MILP模型,并且为小型实例获得了最佳结果。计算结果表明,ES算法可以找到所有小型实例的最佳解决方案。此外,我们从众所周知的TSPLIB推出了新的大型M-MTSP基准,该基准从52和442的节点报告了这些实例的MINSUM和MINMAX目标的结果,考虑到四个,考虑到新的M-MTSP基准,不同的m设置。 (c)2020 elestvier有限公司保留所有权利。

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