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Finding the nucleolus of any n-person cooperative game by a single linear program

机译:通过单个线性程序查找任何n人合作游戏的核仁

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In this paper we show a new method for calculating the nucleolus by solving a unique minimization linear program with O(4~n) constraints whose coefficients belong to {-1,0,1). We discuss the need of having all these constraints and empirically prove that they can be reduced to O{k_(max)2~n, where k_(max) is a positive integer comparable with the number of players. A computational experience shows the applicability of our method over (pseudo)random transferable utility cooperative games with up to 18 players.
机译:在本文中,我们展示了一种通过求解具有O(4〜n)约束且系数属于{-1,0,1)的唯一最小线性程序来计算核仁的新方法。我们讨论了具有所有这些约束的需要,并凭经验证明了可以将它们简化为O {k_(max)2〜n,其中k_(max)是一个与玩家数量相当的正整数。有计算经验表明,我们的方法适用于最多可容纳18名玩家的(伪)随机可转让实用合作游戏。

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