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Exploration vs. limitation - An investigation of instructional design techniques for spatial ability training on mobile devices

机译:探索与限制 - 对移动设备空间能力训练的教学设计技术调查

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Spatial abilities and thus mental rotation skills predict achievement in STEM domains. Thus, a wide range of studies investigated the possibilities and trainings of mental rotation skills. One prominent approach is using different digital tools and representation formats to foster spatial abilities. Thereby numerous studies analyzed effects of static in comparison to interactive dynamic representations of mental rotation tasks using different types of interactions. Although the use of dynamic representations is discussed critical regarding superficial information processing, there are no studies to date varying instructional techniques in interactive dynamic spatial trainings. In two studies we compared Limited Rotation training to non-limited Free Rotation training with high school students (N-pilot = 21, N-main = 66). Results after training show a superior effect of the limited compared to the non-limited training regarding the students' success rate, but not their motivation and mental demand. Additionally analyzed process data show more efficient ways of task solving after limited rotation training indicated by reduced response time and rotation way accompanied by higher success rates in solving non-limited rotation tasks. Results of a pre-and-post-comparison of mental rotation skills indicate a higher increment after limited rotation training. Over-facilitating effects of dynamic representations are discussed.
机译:因此,空间能力和精神旋转技能预测茎域的成就。因此,广泛的研究调查了精神旋转技能的可能性和培训。一种突出的方法是使用不同的数字工具和表示格式来促进空间能力。因此,许多研究与使用不同类型的相互作用的精神旋转任务的交互式动态表示分析了静态的影响。尽管讨论了对肤浅的信息处理至关重要的动态表示,但是没有研究交互式动态空间训练中的不同教学技术。在两项研究中,我们将有限的旋转培训与高中生(N-Pilot = 21,N-Main = 66)进行了有限的旋转训练。结果培训后,与学生成功率的非有限培训相比,培训显示出卓越的效果,但不是它们的动机和心理需求。另外分析的过程数据显示在通过降低的响应时间和旋转方式所示的有限旋转训练之后求解的任务求解的更有效方法,并伴随着求解非有限旋转任务的成功率更高的成功率。精神旋转技能的前后比较结果的结果表明在有限的旋转训练后增加了更高的增量。讨论了动态表示的过度促进效果。

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