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Garners, citizen scientists, and data: Exploring participant contributions in two games with a purpose

机译:加纳人,公民科学家和数据:有目的地探索两场比赛中的参与者贡献

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摘要

Two key problems for crowd-sourcing systems are motivating contributions from participants and ensuring the quality of these contributions. Games have been suggested as a motivational approach to encourage contribution, but attracting participation through game play rather than intrinsic interest raises concerns about the quality of the contributions provided. These concerns are particularly important in the context of citizen science projects, when the contributions are data to be used for scientific research.
机译:众包系统的两个关键问题是激励参与者的贡献并确保这些贡献的质量。已经提出了将游戏作为鼓励贡献的激励方法,但是通过游戏而不是内在的兴趣来吸引参与者引起了人们对所提供贡献质量的担忧。当贡献是用于科学研究的数据时,这些关注在公民科学项目中尤为重要。

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