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Obstacle-avoiding shortest path derivation in a multicore computing environment

机译:多核计算环境中避免障碍的最短路径推导

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摘要

The best obstacle avoiding path in continuous space, referred to as the Euclidean shortest path, is important for spatial analysis, location modeling and wayfinding tasks. This problem has received much attention in the literature given its practical application, and several solution techniques have been proposed. However, existing approaches are limited in their ability to support real time analysis in big data environments. In this research a multicore computing approach is developed that exploits spatial knowledge through the use of geographic information system functionality to efficiently construct an optimal shortest path. The approach utilizes the notion of a convex hull for iteratively evaluating obstacles and constructing pathways. Further, the approach is capable of incrementally improving bounds, made possible through parallel processing. Wayfinding routes that avoid buildings and other obstacles to travel are derived and discussed. (C) 2015 Elsevier Ltd. All rights reserved.
机译:连续空间中最好的避障路径,称为欧氏最短路径,对于空间分析,位置建模和寻路任务很重要。鉴于其实际应用,该问题已在文献中引起了广泛关注,并提出了几种解决方案。但是,现有方法在大数据环境中支持实时分析的能力有限。在这项研究中,开发了一种多核计算方法,该方法通过使用地理信息系统功能来利用空间知识来有效地构建最佳的最短路径。该方法利用凸包的概念来迭代评估障碍物并构建路径。此外,该方法能够通过并行处理逐步改善边界。推导并讨论了避免建筑物和其他行进障碍的寻路路线。 (C)2015 Elsevier Ltd.保留所有权利。

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