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Three-dimensional point-based shape registration algorithm based on adaptive distance function

机译:基于自适应距离函数的三维点基形状配准算法

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In this study, the authors propose an iterative registration algorithm with point-based representation. The task is to geometrically transform a mobile object to a stationary object. Without a good initial position for two shapes with highcurvature features, traditional point-based algorithms have many challenges, such as suffering from slow convergence or divergence. For these problems, the authors define a new distance function to describe the point-surface distance, where the point-surface shortest distance is considered. Then, a non-linear optimisation model is established to calculate the optimal transformation. Moreover, the convergence of the proposed algorithm is derived and analysed from the viewpoint of geometrical optimisation. The proposed method does not require surface representation, feature extraction, curvature computation and is more applicable when initial position is rough. Its efficiency and robustness are verified by a series of experiments.
机译:在这项研究中,作者提出了一种基于点表示的迭代注册算法。任务是将移动对象几何转换为固定对象。对于具有高曲率特征的两个形状而言,如果没有好的初始位置,传统的基于点的算法将面临许多挑战,例如收敛速度缓慢或发散。对于这些问题,作者定义了一个新的距离函数来描述点-面距离,其中考虑了点-面最短距离。然后,建立非线性优化模型以计算最佳变换。此外,从几何优化的角度推导并分析了所提出算法的收敛性。所提出的方法不需要表面表示,特征提取,曲率计算,并且在初始位置很粗糙时更适用。通过一系列实验验证了其效率和鲁棒性。

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  • 来源
    《Computer Vision, IET》 |2011年第1期|p.68-76|共9页
  • 作者单位

    State Key Laboratory of Digital Manufacturing Equipment and Technology, Huazhong University of Science and Technology, Wuhan430074, People's Republic of China;

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