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Learning to recognise 3D human action from a new skeleton-based representation using deep convolutional neural networks

机译:学习使用深卷积神经网络从新的基于骨架的代表中识别3D人类行动

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Recognising human actions in untrimmed videos is an important challenging task. An effective three-dimensional (3D) motion representation and a powerful learning model are two key factors influencing recognition performance. In this study, the authors introduce a new skeleton-based representation for 3D action recognition in videos. The key idea of the proposed representation is to transform 3D joint coordinates of the human body carried in skeleton sequences into RGB images via a colour encoding process. By normalising the 3D joint coordinates and dividing each skeleton frame into five parts, where the joints are concatenated according to the order of their physical connections, the colour-coded representation is able to represent spatio-temporal evolutions of complex 3D motions, independently of the length of each sequence. They then design and train different deep convolutional neural networks based on the residual network architecture on the obtained image-based representations to learn 3D motion features and classify them into classes. Their proposed method is evaluated on two widely used action recognition benchmarks: MSR Action3D and NTU-RGB+D, a very large-scale dataset for 3D human action recognition. The experimental results demonstrate that the proposed method outperforms previous state-of-the-art approaches while requiring less computation for training and prediction.
机译:识别未经目针视频中的人类行为是一个重要的具有挑战性的任务。有效的三维(3D)运动表示和强大的学习模型是影响识别性能的两个关键因素。在这项研究中,作者向视频中引入了一种新的基于骨架的表示,用于视频中的3D动作识别。所提出的表示的关键思想是通过颜色编码过程将以骨架序列中携带的人体的3D关节坐标转换为RGB图像。通过将3D关节坐标标准化并将每个骨架帧分成五个部分,其中关节根据其物理连接的顺序连接,颜色编码表示能够代表复杂3D运动的时空演化,独立于每个序列的长度。然后,它们基于所获得的基于图像的表示基于残余网络架构来设计和培训不同的深度卷积神经网络,以学习3D运动功能并将它们分类为类。他们提出的方法是在两个广泛使用的动作识别基准上进行评估:MSR Action3D和NTU-RGB + D,是3D人类动作识别的非常大的数据集。实验结果表明,所提出的方法优于先前的最先进的方法,同时需要较少计算培训和预测。

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