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A survey on routing algorithms for wireless Ad-Hoc and mesh networks

机译:无线Ad-Hoc和网状网络的路由算法研究

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Wireless networking technology is evolving as an inexpensive alternative for building fed erated and community networks (relative to the traditional wired networking approach). Besides its cost-effectiveness, a wireless network brings operational efficiencies, namely mobility and untethered convenience to the end user. A wireless network can operate in both the "Ad-Hoc" mode, where users are self-managed, and the "Infrastructure" mode, where an authority manages the network with some Infrastructure such as fixed wireless routers, base stations, access points, etc. An Ad-Hoc network generally supports multi-hop ping, where a data packet may travel over multiple hops to reach its destination. Among the Infrastructure-based networks, a Wireless Mesh Network (with a set of wireless routers located at strategic points to provide overall network connectivity) also provides the flex ibility of multi-hopping. Therefore, how to route packets efficiently in wireless networks is a very important problem. A variety of wireless routing solutions have been proposed in the literature. This paper presents a survey of the routing algorithms proposed for wireless networks. Unlike routing in a wired network, wireless routing introduces new paradigms and challenges such as interference from other transmissions, varying channel characteristics, etc. In a wireless network, routing algorithms are classified into various categories such as Geographical, Geo-casting, Hierarchical, Multi-path, Power-aware, and Hybrid routing algorithms. Due to the large number of surveys that study different routing-algorithm categories, we select a limited but representative number of these surveys to be reviewed in our work. This survey offers a comprehensive review of these categories of routing algorithms. In the early stages of development of wireless networks, basic routing algorithms, such as Dynamic Source Routing (DSR) and Ad-Hoc On-demand Distance Vector (AODV) routing, were designed to control traffic on the network. However, it was found that applying these basic routing algorithms directly on wireless networks could lead to some issues such as large area of flooding, Greedy Forwarding empty set of neighbors, flat addressing, widely-distributed information, large power consumption, interference, and load-balanc ing problems. Therefore, a number of routing algorithms have been proposed as extensions to these basic routing algorithms to enhance their performance in wireless networks. Hence, we study the features of routing algorithms, which are compatible with the wireless environment and which can overcome these problems.
机译:无线网络技术正在发展成为构建联邦和社区网络的廉价替代方法(相对于传统的有线网络方法)。除了其成本效益之外,无线网络还为最终用户带来了运营效率,即移动性和无限的便利性。无线网络既可以在“ Ad-Hoc”模式(用户可以自行管理)中运行,也可以在“ Infrastructure”(基础架构)模式中运行,在“ Infrastructure”模式中,授权机构可以通过某些基础结构来管理网络,例如固定无线路由器,基站,接入点, Ad-Hoc网络通常支持多跳ping,其中数据包可能经过多跳到达其目的地。在基于基础架构的网络中,无线网状网络(在战略要点具有一组无线路由器,可提供整体网络连接性)还提供了多跳的灵活性。因此,如何在无线网络中有效地路由分组是一个非常重要的问题。文献中已经提出了多种无线路由解决方案。本文介绍了针对无线网络提出的路由算法。与有线网络中的路由不同,无线路由引入了新的范式和挑战,例如来自其他传输的干扰,变化的信道特性等。在无线网络中,路由算法分为各种类别,例如地理,地理广播,分层,多路径,功率感知和混合路由算法。由于研究大量不同路由算法类别的调查数量众多,因此我们选择了数量有限但具有代表性的这些调查进行工作审查。该调查提供了对这些类别的路由算法的全面综述。在无线网络发展的早期阶段,设计了诸如动态源路由(DSR)和按需点播距离矢量(AODV)路由之类的基本路由算法来控制网络流量。但是,发现将这些基本路由算法直接应用于无线网络可能会导致一些问题,例如洪水泛滥,贪婪地转发邻居的空集,统一寻址,信息分布广泛,功耗大,干扰和负载大-平衡问题。因此,已经提出了许多路由算法作为这些基本路由算法的扩展,以增强其在无线网络中的性能。因此,我们研究了路由算法的功能,这些功能与无线环境兼容并且可以克服这些问题。

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