...
首页> 外文期刊>Computer Methods in Applied Mechanics and Engineering >Incompressible smoothed particle hydrodynamics (SPH) with reduced temporal noise and generalised Fickian smoothing applied to body-water slam and efficient wave-body interaction
【24h】

Incompressible smoothed particle hydrodynamics (SPH) with reduced temporal noise and generalised Fickian smoothing applied to body-water slam and efficient wave-body interaction

机译:不可压缩的平滑粒子流体动力学(SPH),具有降低的时间噪声和广义Fickian平滑技术,适用于体水猛击和有效的波体相互作用

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

Incompressible smoothed particle hydrodynamics generally requires particle distribution smoothing to give stable and accurate simulations with noise-free pressures. The diffusion-based smoothing algorithm of Lind et al. (J. Comp. Phys. 231 (2012) 1499-1523) has proved effective fora range of impulsive flows and propagating waves. Here we apply this to body-water slam and wave-body impact problems and discover that temporal pressure noise can occur for these applications (while spatial noise is effectively eliminated). This is due to the free-surface treatment as a discontinuous boundary. Treating this as a continuous very thin boundary within the pressure solver is shown to effectively cure this problem. The particle smoothing algorithm is further generalised so that a non-dimensional diffusion coefficient is applied which suits a given time step and particle spacing.We model the particular problems of cylinder and wedge slam into still water. We also model wave-body impact by setting up undisturbed wave propagation within a periodic domain several wavelengths long and inserting the body. In this case, the loads become cyclic after one wave period and are in good agreement with experiment. This approach is more efficient than the conventional wave flume approach with a wavemaker which requires many wavelengths and a beach absorber.Results are accurate and virtually noise-free, spatially and temporally. Convergence is demonstrated. Although these test cases are two-dimensional with simple geometries, the approach is quite general and may be readily extended to three dimensions.
机译:不可压缩的平滑粒子流体动力学通常需要对粒子分布进行平滑处理,以在无噪声的压力下进行稳定而准确的模拟。 Lind等人的基于扩散的平滑算法。 (J.Comp.Phys.231(2012)1499-1523)已证明对于一定范围的脉冲流和传播波有效。在这里,我们将其应用于水体猛击和波体冲击问题,并发现在这些应用中可能会出现瞬时压力噪声(同时有效消除了空间噪声)。这是由于将自由表面视为不连续的边界。将其视为压力求解器中连续的非常薄的边界可有效解决此问题。进一步对粒子平滑算法进行了推广,以适用于给定时间步长和粒子间距的无量纲扩散系数。我们还通过在几波长长的周期域内建立不受干扰的波传播并插入波体来对波体影响建模。在这种情况下,载荷在一个波浪周期后就变成周期性的,并且与实验非常吻合。这种方法比传统波导管方法效率更高,后者需要使用许多波长的波发生器和海滩吸收器,结果在空间和时间上都是准确且几乎无噪声的。证明了收敛性。尽管这些测试用例是二维的,并且具有简单的几何形状,但是该方法非常通用,可以轻松扩展到三个维度。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号