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From Start to Finish: Playing the Social Game

机译:从头到尾:玩社交游戏

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摘要

Developing and publishing social games is a tough business.1 Games must be engaging and well marketed to break through the clutter. Once a game is a success, it requires ongoing creative development, maintenance, and technical support.2 New game publishers face strong competition from established social game developers that have the ability to promote new games virally within their popular games. Additional competition comes from established media and entertainment companies looking to leverage their already popular brands. If that is not enough dissuasion, this article examines some of the key issues to think about if your client decides to develop and publish a social game. This is not an exhaustive analysis of all issues, but a good place to start for the aspiring social game publisher. The details in this article focus on the Facebook platform, since it is currently the most popular distribution channel for US-based social game developers.
机译:开发和发布社交游戏是一项艰巨的业务。1游戏必须具有吸引力,并进行适当的营销才能突破混乱。游戏一旦成功,就需要持续的创意开发,维护和技术支持。2新游戏发行商面临着已建立的社交游戏开发商的强大竞争,这些社交游戏开发商有能力在其受欢迎的游戏中以虚拟方式推广新游戏。既有媒体和娱乐公司也希望利用已经流行的品牌来进行竞争。如果这还不够话语,那么本文将研究一些关键问题,以考虑客户是否决定开发和发布社交游戏。这不是对所有问题的详尽分析,而是有抱负的社交游戏发行商的一个不错的起点。本文的细节集中在Facebook平台上,因为它目前是美国社交游戏开发商最流行的发行渠道。

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