【24h】

Live Action

机译:现场录制

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

The "next-generation" game consoles such as Sony's PlayStation 2 are delivering 3D graphics that are tantalizingly close to realistic. These graphics are not photorealistic yet, but the promise of film-quality imagery, which would be the ultimate in real-time eye candy, tempts many game developers to focus on creating "cinematic games." Not Hvan Hirsch, head of visual development at Electronic Arts Kurope. "I think game developers should be looking at broadcast television as a model, not at film," he says. "Film is scripted, but games are live events, regardless of their genre. It's television, not film that covers live events. Plus, while we're a ways away from film-quality imagery [in games], we're getting very close to broadcast-level images."
机译:索尼的PlayStation 2等“下一代”游戏机正在提供逼真的逼真的3D图形。这些图形还不是照片般逼真的图像,但是具有电影品质的图像的承诺(这将是实时的视觉效果的终极目标)诱使许多游戏开发人员专注于创建“电影游戏”。不是Kurope电子艺术公司视觉开发主管Hvan Hirsch。他说:“我认为游戏开发商应该将广播电视视为一种榜样,而不是电影。” “电影是按脚本编写的,但无论类型如何,游戏都是现场直播。电视是电视,而不是涵盖现场直播的电影。此外,尽管我们远离(游戏中)电影品质的图像,但我们正在接近广播级图像。”

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号