Pixologic's ZBrush has always been a little ahead of its time. The software pioneered the area of interactive 3D sculpting many years ago, and over the subsequent years, the software has been used to create highly detailed and realistic models in games, film, and illustration. In addition to the offering's 3D sculpting power, ZBrush also can create 2D illustrations as well as "2.5D" images, which are made by painting with depth. The new version of ZBrush adds a number of tools that make modeling and painting much easier. ZBrush works on both Windows and Apple's OS X. Upon launching the software, you're given an option to load one of several stock models, import your own model, or proceed to a blank canvas. Once you are past this menu, the interface appears. The interface is attractive and has a large workspace in the center, with tools arrayed on either side. Pixologic tends to march to its own drummer when it comes to interface design. The menu structure is different from most applications, and the company tends to use its own terminology. This, however, is not a huge hindrance, but it does take a little while to get used to ZBrush's unique workflow.
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