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SMOOTH MOVES

机译:平滑移动

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On July 24, at SIGGRAPH 2013,a team of CG scientists led by Pixar's Michael Kass will introduce technology that could change the look of animated feature films. It has been 18 years since Pixar's Toy Story, the first 3D animated feature, made computer graphics history. In the years since, CG films have grown more visually complex with greater numbers of characters, locations, and simulations, and with more realistic lighting. But, no matter how photorealistic 3D animated features have become, even the most recent films aren't that far from Toy Story in style.
机译:7月24日,在SIGGRAPH 2013上,由皮克斯(Pixar)的迈克尔·卡斯(Michael Kass)领导的CG科学家团队将介绍可以改变动画故事片外观的技术。自从皮克斯的《玩具总动员》(Toy Story)(第一个3D动画功能)创造了计算机图形历史以来已有18年了。从那时起,CG电影在视觉上变得越来越复杂,具有更多的角色,位置和模拟,并且具有更加逼真的照明。但是,无论照片般逼真的3D动画功能如何发展,即使是最新的电影,其风格也与《玩具总动员》相距不远。

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