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A Responsive Finite Element Method to Aid Interactive Geometric Modeling

机译:交互式几何建模的响应有限元方法

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Current computer-aided engineering systems use numerical-simulation methods mainly as offline verification tools to reject designs that don't satisfy the required constraints, rather than as tools to guide users toward better designs. However, integrating real-time finite element method (FEM) into interactive geometric modeling can provide user guidance. During interactive editing, real-time feedback from numerical simulation guides users toward an improved design without tedious trial-and-error iterations. Careful reuse of previous computation results, such as meshes and matrices, on the basis of speed and accuracy trade-offs, have helped produce fast FEM analysis during interactive editing. Several 2D example applications and informal user studies show this approach's effectiveness. Such tools could help nonexpert users design objects that satisfy physical constraints and help those users understand the underlying physical properties.
机译:当前的计算机辅助工程系统使用数值模拟方法主要是作为脱机验证工具来拒绝不满足所需约束的设计,而不是作为指导用户进行更好设计的工具。但是,将实时有限元方法(FEM)集成到交互式几何建模中可以提供用户指导。在交互式编辑过程中,来自数值模拟的实时反馈将指导用户进行改进的设计,而无需进行繁琐的反复试验。基于速度和精度的折衷,认真地重用了先前的计算结果,例如网格和矩阵,有助于在交互式编辑过程中进行快速的FEM分析。几个2D示例应用程序和非正式用户研究证明了这种方法的有效性。这样的工具可以帮助非专家用户设计满足物理约束的对象,并帮助那些用户了解基本的物理属性。

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