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Design & analysis of a distributed routing algorithm towards Internet-wide geocast

机译:面向Internet范围的地理广播的分布式路由算法的设计与分析

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摘要

Geocast is the concept of sending data packets to nodes in a specified geographical area instead of nodes with a specific address. This forwarding method is valuable in situations where any number of nodes inside a geographic area need to be reached, such as vehicular networking scenarios. To facilitate large scale geocast, a wired network geographic routing algorithm is needed that can route packets efficiently towards a destination area. Our goal is to design an algorithm that can deliver shortest path tree like geographic forwarding while relying purely on distributed data without central knowledge. In this paper we present and implement two algorithms for geographic routing. One algorithm is based purely on distance-vector data. Another, more complicated algorithm is based on path data. We show that our purely distance-vector-based algorithm can come close to the number of links used by a shortest path tree when a small number of routers are present in the destination area. We also show that our path-based algorithm can come close to the link usage of a shortest path tree in almost all geocast situations. We also show that the algorithms converge relatively quickly following link drops.
机译:地理广播是将数据包发送到指定地理区域中的节点而不是具有特定地址的节点的概念。在需要到达某个地理区域内任意数量节点的情况下,例如车辆联网场景,此转发方法非常有用。为了促进大规模的地理广播,需要一种有线网络地理路由算法,该算法可以将数据包高效地路由到目标区域。我们的目标是设计一种算法,该算法可提供最短路径树(如地理转发),而无需中心知识即可完全依靠分布式数据。在本文中,我们提出并实现了两种用于地理路由的算法。一种算法完全基于距离矢量数据。另一种更复杂的算法是基于路径数据的。我们证明了当目标区域中存在少量路由器时,我们纯粹基于距离矢量的算法可以接近最短路径树使用的链路数量。我们还表明,在几乎所有地理广播情况下,基于路径的算法都可以接近最短路径树的链接使用情况。我们还表明,在链路断开后,这些算法收敛得相对较快。

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