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An Experimental Study of the Learnability of Congestion Control

机译:拥塞控制易学性的实验研究

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When designing a distributed network protocol, typically it is in-feasible to fully define the target network where the protocol is intended to be used. It is therefore natural to ask: How faithfully do protocol designers really need to understand the networks they design for? What are the important signals that endpoints should listen to? How can researchers gain confidence that systems that work well on well-characterized test networks during development will also perform adequately on real networks that are inevitably more complex, or future networks yet to be developed? Is there a tradeoff between the performance of a protocol and the breadth of its intended operating range of networks? What is the cost of playing fairly with cross-traffic that is governed by another protocol? We examine these questions quantitatively in the context of congestion control, by using an automated protocol-design tool to approximate the best possible congestion-control scheme given imperfect prior knowledge about the network. We found only weak evidence of a tradeoff between operating range in link speeds and performance, even when the operating range was extended to cover a thousand-fold range of link speeds. We found that it may be acceptable to simplify some characteristics of the network-such as its topology-when modeling for design purposes. Some other features, such as the degree of multiplexing and the aggressiveness of contending endpoints, are important to capture in a model.
机译:在设计分布式网络协议时,通常无法完全定义打算使用该协议的目标网络。因此很自然地会问:协议设计者真正需要多大的忠实度来了解他们设计的网络?端点应该听的重要信号是什么?研究人员如何获得信心,即在开发过程中在良好测试网络上运行良好的系统也将在不可避免地更复杂的实际网络或将来有待开发的实际网络上充分发挥作用?协议的性能与其网络预期工作范围的广度之间是否需要权衡?公平地使用另一协议控制的交叉流量的成本是多少?我们在网络拥塞控制的背景下,通过使用自动化的协议设计工具对网络的先验知识不完善而使用近似的最佳可能拥塞控制方案,对这些问题进行了定量研究。我们发现,即使将工作范围扩展到涵盖了数千倍的链接速度,也很少能证明在链接速度和性能的工作范围之间进行折衷。我们发现,在出于设计目的而进行建模时,简化网络的某些特性(例如其拓扑)是可以接受的。其他一些功能(例如多路复用的程度和竞争性端点的​​攻击性)对于捕获模型非常重要。

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