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首页> 外文期刊>International journal for numerical methods in biomedical engineering >Simulation of vowel-vowel utterances using a 3D biomechanical-acoustic model
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Simulation of vowel-vowel utterances using a 3D biomechanical-acoustic model

机译:使用3D生物力学 - 声学模型的元音元音话语模拟

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A link is established between biomechanical and acoustic 3D models for the numerical simulation of vowel-vowel utterances. The former rely on the activation and contraction of relevant muscles for voice production, which displace and distort speech organs. However, biomechanical models do not provide a closed computational domain of the 3D vocal tract airway where to simulate sound wave propagation. An algorithm is thus proposed to extract the vocal tract boundary from the surrounding anatomical structures at each time step of the transition between vowels. The resulting 3D geometries are fed into a 3D finite element acoustic model that solves the mixed wave equation for the acoustic pressure and particle velocity. An arbitrary Lagrangian-Eulerian framework is considered to account for the evolving vocal tract. Examples include six static vowels and three dynamic vowel-vowel utterances. Plausible muscle activation patterns are first determined for the static vowel sounds following an inverse method. Dynamic utterances are then generated by linearly interpolating the muscle activation of the static vowels. Results exhibit nonlinear trajectory of the vocal tract geometry, similar to that observed in electromagnetic midsagittal articulography. Clear differences are appreciated when comparing the generated sound with that obtained from direct linear interpolation of the vocal tract geometry. That is, interpolation between the starting and ending vocal tract geometries of an utterance, without resorting to any biomechanical model.
机译:在生物力学和声学3D模型之间建立了一个链接,用于元音元音话语的数值模拟。前者依靠相关肌肉的激活和收缩,用于语音生产,取代和扭曲语音器官。然而,生物力学模型不提供3D声道气道的封闭计算领域,用于模拟声波传播。因此,提出了一种算法以在元音之间的过渡的每个时间步骤中从周围解剖结构中提取声道边界。得到的3D几何形状被馈入3D有限元声学模型,用于解决声压和粒子速度的混合波方程。任意拉格朗日 - Eulerian框架被认为考虑了不断发展的声道。例子包括六个静态元音和三个动态元音元音。首先根据逆方法确定静态元音声音的合理肌肉激活图案。然后通过线性地插入静态元音的肌肉激活来产生动态发声。结果表现出声带几何形状的非线性轨迹,类似于在电磁中间显微术中观察到的。当与从声带几何形状的直接线性插值中获得的产生产生的声音比较生成的声音时,应了解清除差异。也就是说,话语的起始和结束声道几何形状之间的插值,而不诉诸任何生物力学模型。

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