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Ripple: a wireless token-passing protocol for multi-hop wireless mesh networks

机译:Ripple:用于多跳无线网状网络的无线令牌传递协议

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摘要

This work presents a wireless token-passing protocol, named Ripple, for wireless mesh networks (WMNs). In contrast to existing random-access approaches, Ripple uses a decentralized controlled-access approach to protect nodes from unintentional packet collisions and maximize the spatial reuse. The performance of Ripple under an error-free wireless channel was investigated and the accuracy of the analysis was verified by simulation. Simulation results also indicated that Ripple achieved throughput, stability, and QoS enhancement than that of 802.11 DCF under a highly loaded situation.
机译:这项工作提出了一种用于无线网状网络(WMN)的名为Ripple的无线令牌传递协议。与现有的随机访问方法相比,Ripple使用分散的受控访问方法来保护节点免受意外的数据包冲突并最大程度地提高空间复用率。研究了无错误无线信道下的纹波性能,并通过仿真验证了分析的准确性。仿真结果还表明,在高负载情况下,Ripple可以实现比802.11 DCF更高的吞吐量,稳定性和QoS增强。

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