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首页> 外文期刊>IEEE communications letters >A Fast Approximate Check Polytope Projection Algorithm for ADMM Decoding of LDPC Codes
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A Fast Approximate Check Polytope Projection Algorithm for ADMM Decoding of LDPC Codes

机译:用于LDPC码的ADMM解码的快速近似检查多边投影算法

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摘要

Simplifying the Euclidean projection onto check polytope is an efficient way to reduce the computational complexity of alternating direction method of multipliers (ADMM) decoding algorithm for low-density parity-check (LDPC) codes. Existing algorithms for check polytope projection require sorting operation or iterative operation, which happens to be the most complex part of the projection. In this letter, a novel and fast projection algorithm is proposed without sorting and iterative operations. In the proposed algorithm, line segment projection replaces check polytope projection to approach approximate Euclidean projection at low computational complexity. Simulation results show that the proposed algorithm can substantially reduce the projection time while maintaining the frame error rate (FER) performance. In particular, the proposed algorithm can save the average projection time by 43% compared with cut search algorithm (CSA) when the dimension of the input vector is 20.
机译:简化欧氏投影到校验多位面上的投影是降低低密度奇偶校验(LDPC)码的乘法器交替方向方法(ADMM)解码算法的计算复杂度的有效方法。现有的用于检查多面体投影的算法需要排序操作或迭代操作,这恰好是投影中最复杂的部分。在这封信中,提出了一种新颖的快速投影算法,该算法无需排序和迭代操作。在所提出的算法中,线段投影取代了检查多面体投影,以较低的计算复杂度逼近近似的欧几里得投影。仿真结果表明,该算法在保持帧错误率(FER)性能的同时,可以大大减少投影时间。特别是,当输入向量的尺寸为20时,与割搜索算法(CSA)相比,该算法可将平均投影时间节省43%。

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