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Optimal Multicast of Tiled 360 VR Video in OFDMA Systems

机译:OFDMA系统中平铺的360 VR视频的最佳组播

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摘要

In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users in an orthogonal frequency division multiple access (OFDMA) system. For given video quality, we optimize the subcarrier, transmission power, and transmission rate allocation to minimize the total transmission power. For given transmission power budget, we optimize the subcarrier, transmission, power and transmission rate allocation to maximize the received video quality. These two optimization problems are non-convex problems. We obtain a globally optimal closed-form solution and a near optimal solution of the two problems, separately, both revealing important design insights for multicast of tiled 360 VR video in OFDMA systems.
机译:在这封信中,我们研究了正交频分多址(OFDMA)系统中从一台服务器(基站或接入点)向多个用户的平铺360虚拟现实(VR)视频的最佳多播。对于给定的视频质量,我们优化子载波,传输功率和传输速率分配,以使总传输功率最小。对于给定的传输功率预算,我们优化了子载波,传输,功率和传输速率分配,以使接收的视频质量最大化。这两个优化问题是非凸问题。我们分别获得了两个问题的全局最优闭式解和近似最优解,两者都揭示了在OFDMA系统中平铺360 VR视频多播的重要设计见解。

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