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Systematic Memory MDS Sliding Window Codes Over Erasure Channels

机译:系统内存MDS滑动窗口代码擦除通道

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Memory maximum-distance-separable (mMDS) sliding window codes are a type of erasure codes with high erasure-correction capability and low decoding delay. In this paper, we study two types of systematic mMDS sliding window codes over erasure channels, i.e., scalar codes defined over a finite field GF(2(L)), and vector codes defined over a vector space GF(2)(L). We first devise an efficient heuristic algorithm to produce an mMDS sliding window scalar code over relatively small GF(2(L)). Then, we investigate a special class of mMDS sliding window vector codes whose encoding/decoding are achieved by basic circular-shift and bit-wise XOR operations, and propose a general method to generate such mMDS vector codes. Our complexity analysis shows that the proposed vector codes yield much lower encoding/decoding complexity than the scalar codes. The theoretical and numerical results also demonstrate that mMDS sliding window codes dominate MDS block codes in terms of decoding delay and erasure-correction capability.
机译:内存最大距离可分离(MMDS)滑动窗口代码是一种具有高擦除校正能力和低解码延迟的擦除代码。在本文中,我们研究了通过擦除通道的两种系统的MMDS滑动窗口代码,即,在有限字段GF(2(L))上定义的标量码,以及在向量空间GF(2)(L)上定义的矢量代码。我们首先设计了一种高效的启发式算法,以在相对较小的GF(2(L))上产生MMDS滑动窗标量码。然后,我们研究了一种特殊的MMDS滑动窗口矢量代码,其编码/解码是通过基本的循环和比特XOR操作来实现的,并且提出了一种生成这种MMD矢量代码的一般方法。我们的复杂性分析表明,所提出的矢量代码比标量码产生更低的编码/解码复杂性。理论和数值结果还证明了MMDS滑动窗口代码根据解码延迟和擦除校正能力来支配MDS块代码。

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