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Optimal content-based video decomposition for interactive video navigation

机译:用于交互式视频导航的基于内容的最佳视频分解

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In this paper, an interactive framework for navigating video sequences is presented using an optimal content-based video decomposition scheme. In particular, each video sequence is analyzed at different content resolution levels, creating a hierarchy from the lowest (coarse) to the highest (fine) resolution. This content hierarchy is represented as a tree structure, each level of which corresponds to a particular content resolution, while the tree nodes indicate the temporal video segments that the sequence content is partitioned at a given resolution. A criterion is introduced to measure the efficiency of the proposed scheme in organizing the video visual content and to compare it with other hierarchical video content representations and navigation schemes. The efficiency is measured as the difficulty for a user to locate a video segment of interest, while moving through different levels of hierarchy. In our case, video is decomposed so that the best efficiency is accomplished. However, the efficiency of a nonlinear video decomposition scheme depends on: 1) the number of paths required for a user to locate a relevant video segment and 2) the number of shot/frame classes (i.e., content representatives) extracted to represent the visual content. Both issues are addressed in this paper. In the first case, the probability of selecting a relevant video segment in the first path is maximized by extracting optimal content representatives through a minimization of a cross-correlation criterion. For the minimization, a genetic algorithm (GA) is adopted, since application of an exhaustive search to obtain the minimum value is too large to be implemented. The cross-correlation criterion is evaluated on the feature domain by extracting appropriate global and object-based descriptors for each video frame so that a better representation of the visual content is achieved. The second aspect (e.g., the number of content representatives) is addressed by minimizing the average transmitted information and simultaneously taking into consideration the temporal video segment complexity. More content representatives are extracted for video segments of high complexity, whereas a low number is required for low-complexity segments. In addition, a degree of interest is assigned to each- video shot (or frame) to address the fact that, from the user's perception, the visual content of a set of shots (frames) satisfies his/her information needs. Finally, a computationally efficient algorithm is proposed to regulate the degree of detail (i.e., the number of shot/frames representatives) in case the visual content is not efficiently represented from the user's perceptive view. Experimental results on real-life video sequences indicate the performance of the proposed GA-based video decomposition scheme compared to other hierarchical video organization methods.
机译:在本文中,提出了一种使用基于内容的最佳视频分解方案导航视频序列的交互式框架。特别是,每个视频序列均以不同的内容分辨率级别进行分析,从而创建了从最低(粗略)分辨率到最高(精细)分辨率的层次结构。该内容层次结构表示为树结构,其每个级别对应于特定的内容分辨率,而树节点指示时间视频片段,其中序列内容以给定的分辨率进行了分区。引入了一个标准,以测量提出的方案在组织视频视觉内容方面的效率,并将其与其他分层视频内容表示和导航方案进行比较。效率的衡量标准是用户在移动不同级别的层次结构时很难找到感兴趣的视频片段。在我们的案例中,视频被分解,以实现最佳效率。但是,非线性视频分解方案的效率取决于:1)用户定位相关视频段所需的路径数,以及2)提取以表示视觉效果的镜头/帧类别(即内容代表)的数量内容。本文讨论了这两个问题。在第一种情况下,通过最小化互相关标准来提取最佳内容代表,从而在第一条路径中选择相关视频片段的可能性达到了最大化。为了最小化,采用了遗传算法(GA),因为穷举搜索的应用获得了最小值太大,无法实现。通过为每个视频帧提取适当的全局描述符和基于对象的描述符,可以在特征域上评估互相关标准,以便获得视觉内容的更好表示。第二方面(例如,内容代表的数量)通过最小化平均传输信息并同时考虑时间视频片段复杂度来解决。对于高复杂度的视频段,提取了更多的内容代表,而对于低复杂度的段,则需要较少的内容代表。另外,将兴趣程度分配给每个视频镜头(或帧),以解决以下事实:从用户的感知来看,一组镜头(帧)的视觉内容可以满足他/她的信息需求。最后,提出了一种计算有效的算法来调节细节程度(即镜头/帧代表的数量),以防从用户的感知角度不能有效地表示视觉内容。与其他分层视频组织方法相比,真实视频序列上的实验结果表明了所提出的基于GA的视频分解方案的性能。

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