首页> 外文期刊>Circuits and Systems for Video Technology, IEEE Transactions on >High Performance Stereo Vision Designed for Massively Data Parallel Platforms
【24h】

High Performance Stereo Vision Designed for Massively Data Parallel Platforms

机译:专为海量数据并行平台设计的高性能立体视觉

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

Real-time stereo vision is attractive in many applications like robot navigation and 3-D scene reconstruction. Data parallel platforms, e.g., graphics processing unit (GPU), are often used for real-time stereo, because most stereo algorithms involve a large portion of data parallel computations. In this paper, we propose a stereo system on GPU which pushes the Pareto-efficiency frontline in the accuracy and speed tradeoff space. Our system is based on a hardware-aware algorithm design approach. The system consists of new algorithms and code optimization techniques. We emphasize on keeping the highly data parallel structure in the algorithm design process such that the algorithms can be effectively mapped to massively data parallel platforms. We propose two stereo algorithms: namely, exponential step size adaptive weight (ESAW), and exponential step size message propagation (ESMP). ESAW reduces computational complexity without sacrificing disparity accuracy. ESMP is an extension of ESAW, which incorporates the smoothness term to better model non-frontal planes. ESMP offers additional choice in the accuracy and speed tradeoff space. We adopt code optimization methodologies from the performance tuning community, and apply them to this specific application. Such an approach gives higher performance than optimizing the code in an “ad hoc” manner, and helps understanding the code efficiency. Experiment results demonstrate a speedup factor of 2.7–8.5 over state-of-the-art stereo systems at comparable disparity accuracy.
机译:实时立体视觉在机器人导航和3D场景重建等许多应用中具有吸引力。数据并行平台,例如图形处理单元(GPU),通常用于实时立体声,因为大多数立体声算法都涉及很大一部分数据并行计算。在本文中,我们提出了一种基于GPU的立体声系统,该系统在准确度和速度权衡空间上推动了帕累托效率第一线。我们的系统基于硬件感知算法设计方法。该系统由新算法和代码优化技术组成。我们强调在算法设计过程中保持高度数据并行结构,以便可以将算法有效地映射到海量数据并行平台。我们提出两种立体声算法:即指数步长自适应权重(ESAW)和指数步长消息传播(ESMP)。 ESAW在不牺牲视差精度的情况下降低了计算复杂度。 ESMP是ESAW的扩展,它结合了平滑度术语以更好地对非正面平面进行建模。 ESMP在准确性和速度权衡空间中提供了其他选择。我们采用性能调整社区中的代码优化方法,并将其应用于此特定应用程序。与以“临时”方式优化代码相比,这种方法可提供更高的性能,并有助于理解代码效率。实验结果表明,在相近的视差精度下,与最先进的立体声系统相比,加速因子为2.7–8.5。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号