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首页> 外文期刊>Circuits and Systems for Video Technology, IEEE Transactions on >Information-Constrained Resource Allocation in Multicamera Wireless Surveillance Networks
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Information-Constrained Resource Allocation in Multicamera Wireless Surveillance Networks

机译:多摄像机无线监控网络中受信息约束的资源分配

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摘要

Real-time multiuser multimedia applications, such as surveillance or monitoring using multiple cameras, have recently started to be deployed over flexible and low-cost multihop wireless networks. In such multimedia systems, the various sources (cameras) share the limited network resources and collaboratively forward the captured video streams to a remote central monitor. However, existing resource allocation schemes often ignore the dynamic application-layer video and network characteristics by focusing on the steady-state or worst-case operating conditions. This may result in inefficient allocation of the network resources. In this paper, we focus on determining whether the resource allocation for wireless video surveillance systems should be performed based on steady-state or worst-case operating conditions, or whether perpetual adaptation to the dynamically changing source and network conditions is desirable. We analyze three different types of solutions that have different information requirements: a centralized optimization approach, a decentralized game-theoretic approach (which guarantees a stable allocation), and a distributed greedy approach (which perpetually adapts allocation based on the local information exchanged among the neighboring nodes). We compare these three approaches using the following four metrics: 1) the total video quality; 2) the computational complexity; 3) the required control information overhead; and 4) the timely adaptation to the network and source variation. We show that in a static network, the game theoretic resource allocation is only better than the distributed greedy approach when the network transmission rates are high. In a dynamic network, the distributed greedy approach can outperform the other two approaches significantly in terms of video quality (peak signal-to-noise ratio). This shows that resource allocation solutions for multicamera wireless surveillance networks need to explicitly consider both the dynamic source ch-n-naracteristics and network conditions, rather than always relying on stable, but predetermined, allocations.
机译:实时多用户多媒体应用程序,例如使用多个摄像机进行监视或监视,最近已开始部署在灵活且低成本的多跳无线网络上。在这样的多媒体系统中,各种源(摄像机)共享有限的网络资源,并共同将捕获的视频流转发到远程中央监视器。但是,现有的资源分配方案通常通过关注稳态或最坏情况的运行条件来忽略动态应用层的视频和网络特性。这可能导致网络资源分配效率低下。在本文中,我们专注于确定是否应基于稳态或最坏情况的运行条件来进行无线视频监控系统的资源分配,或者是否需要永久适应动态变化的源和网络条件。我们分析了三种具有不同信息需求的不同类型的解决方案:集中式优化方法,分散式博弈论方法(保证稳定的分配)和分布式贪婪方法(永久地根据分配给客户之间交换的本地信息调整分配)相邻节点)。我们使用以下四个指标比较这三种方法:1)总视频质量; 2)计算复杂度; 3)所需的控制信息开销; 4)及时适应网络和源变化。我们表明,在静态网络中,当网络传输速率较高时,博弈论的资源分配仅比分布式贪婪方法更好。在动态网络中,就视频质量(峰值信噪比)而言,分布式贪婪方法可以大大优于其他两种方法。这表明,用于多摄像机无线监视网络的资源分配解决方案需要明确考虑动态源ch-n叙述和网络条件,而不是始终依赖稳定但预定的分配。

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