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Effects of visual and motion cues in flight simulation of ship-borne helicopter operations

机译:视觉和运动提示在舰载直升机飞行模拟中的作用

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Good visual cues are necessary in the flight simulation of ship-borne helicopter operations. Operating in a degraded visual environment cues has a negative impact on pilot workload and task performance. However, the need for motion cues in piloted flight simulation is still a widely debated issue. This paper describes a preliminary piloted flight simulation study into the effects of visual and motion cues on the operation of ship-borne helicopters and pilot workload. Unsteady CFD airwakes have been computed and integrated into the FLIGHTLAB modelling and simulation environment with a simulated rotorcraft model, configured to be representative of an SH-60B helicopter. A series of ship-deck landing and hover manoeuvres have been conducted using the University of Liverpool's HELIFLIGHT-R motion-base flight simulator representing different visual and motion cues, for a range of ship airwakes and sea states (ship deck motions). The usable cue environment (UCE), handling quality and pilot workload ratings were assessed using visual cue ratings, handling quality rating and the Bedford workload rating scale and Deck Interface Pilot Effort Scale. This paper presents the results from simulation trials with two test pilots examining the effect of the simulation cueing on task performance and workload. Visual cues were found to have a significant impact both on the UCE ratings and pilot workload ratings. In degraded visual environments, the pilot's ability to make corrections in attitude and translational rates was reduced. Pilots experienced higher workload in terms of compensatory control inputs to complete the same mission task as compared to operations in a good visual environment. Analysis of the pilots' workload ratings and control activity show that motion cueing can cause differences in pilot perceived workload. For the simulation of ship-borne operations, the impacts of motion cueing are dependent on other simulation conditions, which include visual environments, airwake, sea states and ship deck motion. The effect of motion cueing on pilot workload and control activity was found to be more significant when the visual cueing was degraded. The variations in pilot workload ratings and control activities under different motion and visual cues indicate that the Ship Helicopter Operating Limits can be affected by the simulation cueing fidelity.
机译:在模拟舰载直升机的飞行过程中,必须有良好的视觉提示。在退化的视觉环境提示下运行会对飞行员的工作量和任务性能产生负面影响。但是,在飞行员飞行模拟中对运动提示的需求仍然是引起广泛争议的问题。本文介绍了初步的飞行模拟研究,以研究视觉和运动提示对舰载直升机的操作和飞行员工作量的影响。计算了不稳定的CFD空中唤醒,并将其与模拟旋翼飞机模型集成到FLIGHTLAB建模和模拟环境中,该模型被配置为代表SH-60B直升机。已经使用利物浦大学的HELIFLIGHT-R运动基础飞行模拟器进行了一系列船坞着陆和悬停演习,这些模拟器代表了不同的视觉和运动线索,适用于各种船舶空中唤醒和海上状态(船舶甲板运动)。使用视觉提示等级,处理质量等级,贝德福德工作负载等级量表和Deck Interface Pilot Effort量表评估了可用提示环境(UCE),处理质量和飞行员工作量等级。本文介绍了模拟试验的结果,其中包括两名测试飞行员,他们研究了模拟提示对任务性能和工作量的影响。发现视觉提示对UCE等级和飞行员工作负荷等级都有重大影响。在退化的视觉环境中,飞行员进行姿势和平移率校正的能力降低了。与在良好的视觉环境中进行的操作相比,飞行员在补偿性控制输入方面要承担更高的工作量,以完成相同的任务任务。对飞行员的工作负荷等级和控制活动的分析表明,运动提示会导致飞行员感知到的工作负荷有所不同。对于船载操作的模拟,运动提示的影响取决于其他模拟条件,包括视觉环境,空中唤醒,海况和船甲板运动。当视觉提示退化时,运动提示对飞行员工作量和控制活动的影响被发现更为显着。在不同的运动和视觉提示下,飞行员工作负荷等级和控制活动的变化表明,模拟提示保真度可能会影响船舶直升机的运行极限。

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