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Assessing the learning experience in a business process re-engineering (BPR) course at the University of Bahrain

机译:在巴林大学评估业务流程再造(BPR)课程中的学习经验

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Purpose - The main purpose of the study was to assess students' perceptions of cognitive, affective, and interactive benefits in a business process re-engineering (BPR) course using five adopted teaching tools: role-playing, case studies, group assignments, electronic collaboration, and invited lecture. Design/methodology/approach - A list of 18 closed-ended questions and one open-ended question was distributed to a sample of 46 undergraduate students at the University of Bahrain's College of Business Administration who participated in the study. Findings - Descriptive statistics (mean scores) revealed that role-playing was the most useful technique in the improvement of students' cognitive, affective, and interactive skills, followed by group assignments, case method, invited lecture, and electronic collaboration respectively (except for the improvement of cognitive skills where the invited lecture prevailed over the case method). ANOVA results revealed that there were no significant differences in perceptions of cognitive benefits between most teaching tools. The only significant variations detected were between the web-based tool on the one side and the rest of tools on the other. Significant differences were also found in perceptions of affective and interactive benefits for almost all teaching tools. Originality/value - The best practices resulting from the adopted teaching process are expected to form a blueprint for benchmarking design of a BPR course or a course in other business subject areas.
机译:目的-研究的主要目的是使用五个采用的教学工具,评估学生在业务流程再造(BPR)课程中对认知,情感和互动收益的认知,这五个教学工具是:角色扮演,案例研究,小组作业,电子学习合作,并邀请演讲。设计/方法论/方法-向参与研究的巴林大学工商管理学院的46名本科生样本中分发了18个封闭式问题和一个开放式问题的列表。调查结果-描述性统计数据(平均分)显示,角色扮演是提高学生的认知,情感和互动技能最有用的技术,其次是小组作业,案例方法,特邀演讲和电子协作(除讲授方法胜过案例方法的认知技能的提高)。方差分析的结果表明,大多数教学工具在认知益处的认识上没有显着差异。检测到的唯一重大变化是在一侧的基于Web的工具与另一侧的其余工具之间。几乎所有教学工具在情感和互动收益的理解上也存在显着差异。原创性/价值-采用的教学过程所产生的最佳实践有望构成BPR课程或其他商业学科领域课程的基准设计的蓝图。

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