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首页> 外文期刊>IEEE Transactions on Automatic Control >Consensus in Noncooperative Dynamic Games: A Multiretailer Inventory Application
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Consensus in Noncooperative Dynamic Games: A Multiretailer Inventory Application

机译:非合作式动态博弈中的共识:多零售商库存应用

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摘要

We focus on Nash equilibria and Pareto optimal Nash equilibria for a finite horizon noncooperative dynamic game with a special structure of the stage cost. We study the existence of these solutions by proving that the game is a potential game. For the single-stage version of the game, we characterize the aforementioned solutions and derive a consensus protocol that makes the players converge to the unique Pareto optimal Nash equilibrium. Such an equilibrium guarantees the interests of the players and is also social optimal in the set of Nash equilibria. For the multistage version of the game, we present an algorithm that converges to Nash equilibria, unfortunately, not necessarily Pareto optimal. The algorithm returns a sequence of joint decisions, each one obtained from the previous one by an unilateral improvement on the part of a single player. We also specialize the game to a multiretailer inventory system.
机译:对于具有特殊阶段成本结构的有限水平非合作动态博弈,我们关注纳什均衡和帕累托最优纳什均衡。我们通过证明游戏是一种潜在的游戏来研究这些解决方案的存在。对于游戏的单阶段版本,我们描述了上述解决方案的特点,并得出了一个共识协议,该协议可使玩家收敛到唯一的帕累托最优纳什均衡。这样的均衡保证了参与者的利益,并且在纳什均衡中也是社会最优的。对于游戏的多阶段版本,不幸的是,我们提出了一种收敛到纳什均衡的算法,不一定是帕累托最优。该算法返回一系列联合决策,每个决策都是通过单人方面的单方面改进从前一个决策中获得的。我们还将游戏专门化为多零售商库存系统。

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