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CENTER-TO-LIMB VARIATION OF SOLAR THREE-DIMENSIONAL HYDRODYNAMICAL SIMULATIONS

机译:三维水动力模拟的中心到肢体变化

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摘要

We examine closely the solar center-to-limb variation of continua and lines and compare observations with predictions from both a three-dimensional (3D) hydrodynamic simulation of the solar surface (provided by M. Asplund and collaborators) and one-dimensional (ID) model atmospheres. Intensities from the 3D time series are derived by means of the new synthesis code ASSeT, which overcomes limitations of previously available codes by including a consistent treatment of scattering and allowing for arbitrarily complex line and continuum opacities. In the continuum, we find very similar discrepancies between synthesis and observation for both types of model atmospheres. This is in contrast to previous studies that used a "horizontal" and time-averaged representation of the 3D model and found a significantly larger disagreement with observations. The presence of temperature and velocity fields in the 3D simulation provides a significant advantage when it comes to reproducing solar spectral line shapes. Nonetheless, a comparison of observed and synthetic equivalent widths reveals that the 3D model also predicts more uniform abundances as a function of position angle on the disk. We conclude that the 3D simulation provides not only a more realistic description of the gas dynamics, but despite its simplified treatment of the radiation transport, it also predicts reasonably well the observed center-to-limb variation, which is indicative of a thermal structure free from significant systematic errors.
机译:我们仔细检查太阳连续体和直线的中心到边缘的变化,并将观测结果与太阳表面的三维(3D)水动力模拟(由M. Asplund和合作者提供)和一维(ID )模型气氛。通过新的合成代码ASSeT可以得出3D时间序列的强度,该合成代码通过对散射进行一致的处理并允许任意复杂的线和连续不透明度来克服以前可用的代码的局限性。在连续的书中,我们发现两种类型的模型大气在合成和观测之间的差异非常相似。这与以前的研究相反,以前的研究使用3D模型的“水平”和时间平均表示,并且发现与观察结果的分歧更大。 3D模拟中温度场和速度场的存在在再现太阳光谱线形时提供了显着的优势。尽管如此,将观察到的和合成的等效宽度进行比较后发现,3D模型还预测了磁盘上的位置角随函数的均匀度的增加。我们得出的结论是,3D模拟不仅提供了对气体动力学的更逼真的描述,而且尽管简化了对辐射传输的处理,但它还可以合理地很好地预测观察到的中心到边缘的变化,这表明没有热结构来自重大的系统错误。

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