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DECA: THE DOPING-DRIVEN EVOLUTIONARY CONTROL ALGORITHM

机译:DECA:变速驱动的进化控制算法

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In task control, evolutionary optimization tends to favor controllers that solve the easier task instances but that fail to solve the harder ones. We call this the problem of hard instances. The doping-driven evolutionary control algorithm (DECA) is introduced to deal with the problem. The effectiveness of DECA is assessed on two task-control problems: a box-pushing task and a food-gathering task. The experimental results show DECA to generate controllers that can solve both the easy and hard instances of both task-control problems. We discuss the results by offering a qualitative explanation forDECA's success and comparing it to related techniques. We conclude that the problem of hard instances is alleviated by the application of DECA.
机译:在任务控制中,进化优化倾向于偏向于解决较容易的任务实例但不能解决较难的任务实例的控制器。我们称此为硬实例的问题。为此,引入了兴奋剂驱动的进化控制算法(DECA)。在两个任务控制问题上评估了DECA的有效性:推箱子任务和食物收集任务。实验结果表明,DECA可以生成可以同时解决任务控制问题的简单实例和硬实例的控制器。我们通过定性解释DECA的成功并将其与相关技术进行比较来讨论结果。我们得出结论,使用DECA可以减轻硬实例的问题。

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