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A fast non-iterative method for the object to image space best scanline determination of spaceborne linear array pushbroom images

机译:一种快速的非迭代方法,用于对象到图像空间最佳扫描线的空间线性阵列推译图像的最佳扫描线确定

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The back-projection of three-dimensional (3D) object coordinates append onto the two-dimensional (2D) image space is the principal process of several photogrammetric tasks. Unlike frame-type images, each scanline of linear array images has six exterior orientation parameters (EOPs) at the exposure. Consequently, it is not possible to directly convert 3D object coordinates to 2D image coordinates by the Collinearity Equation (CE) unless precise EOPs have been determined for each scanline. Therefore, determining the best scanline is a pre-requisite step for the object-to-image transformation. Previous best scanline determination (BSD) methods utilized iterative procedures, becoming time-consuming and inefficient for near-real-time applications. This paper introduces a novel non-iterative three-stage methodology for the BSD of spaceborne linear pushbroom images, recording the Earth's surface information. First, the approximate times of exposure of simulated control points (SCOPs) were computed. Afterwards, two separate approaches: (1) artificial neural networks (ANN) and (2) optimized global polynomial (OGP) were employed to model the relationship between approximate and exact exposure times. Finally, the best scanline of each unknown point was determined by refining the approximate exposure time using one of the models adopted in the previous step, regardless of the iterative procedure. The proposed method was applied to eight different images acquired by six sensors, and eight million simulated check points (SCPs) per image were utilized for statistical assessments. The achieved root mean square errors (RMSEs) of the proposed BSD method in eight images varied between 0.20 and 0.46 (pixel), demonstrating the proposed method's potential to obtain desirable sub-pixel accuracy. Additionally, the experimental results revealed that the proposed method outperformed other well-known algorithms such as the Newton-Raphson (NR), the Bisecting Window Search (BWS), and the Sequential Search (SS) algorithms. Both proposed approaches significantly reduced over 95% computation time, suggesting the applicability of the proposed workflow for near-real-time photogrammetric tasks.
机译:三维(3D)对象坐标的后投影附加到二维(2D)图像空间上是几个摄影测量任务的主要过程。与帧型图像不同,线性阵列图像的每个扫描线在曝光时具有六个外部方向参数(EOPS)。因此,除非针对每个扫描线确定了精确的EOPS,否则不可能直接将3D对象坐标坐标转换为2D图像坐标。因此,确定最佳扫描线是对象转换的预先要求步骤。以前最好的扫描线确定(BSD)方法使用迭代程序,近实时应用程序变得耗时和低效。本文介绍了一种新的非迭代三阶段方法,适用于星弓性线性推车图像的BSD,记录地球表面信息。首先,计算模拟控制点(SCOPS)曝光的近似时间。之后,两个单独的方法:(1)人工神经网络(ANN)和(2)优化的全局多项式(OGP)用于模拟近似和精确的曝光时间之间的关系。最后,通过使用前一步中采用的模型之一,无论迭代过程如何,通过改进近似曝光时间来确定每个未知点的最佳扫描线。将所提出的方法应用于六个传感器获取的八种不同的图像,每张图像的八百万模拟检查点(SCPS)被用于统计评估。在八个图像中实现了所提出的BSD方法的均方根误差(RMSE)在0.20和0.46(像素)之间变化,证明了所提出的方法获得所需的子像素精度的可能性。另外,实验结果表明,所提出的方法优于其他众所周知的算法,例如Newton-Raphson(NR),B样张窗口搜索(BWS)和顺序搜索(SS)算法。两个提出的方法在计算时间内显着降低了95%,表明建议的工作流程适用于近实时摄影测量任务。

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