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A parallel numerical acoustic simulation on a GPU using an edge-based smoothed finite element method

机译:使用边缘平滑有限元方法对GPU的平行数值声学模拟

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摘要

In this paper, a parallel computing scheme for performing implicit finite element calculations on acoustic problems running on a graphics processing unit (GPU) is proposed. This scheme combines the element-by-element (EBE) strategy and the edge-based smoothed finite element method (ES-FEM). A mapping strategy based on the ES-FEM is developed to parallel calculate various formulas for smoothing domains. A semi-parallel construction method for the smoothing domain is developed to address the fact that the smoothing domain is difficult to construct in parallel computing. This construction method is further developed into a pre-indexing method of the degrees of freedom (DOFs), which can be used with the parallel preconditioned conjugate gradient (PCG) method of solving linear equations to improve its computational efficiency. After the program flow diagram has been designed, Nvidias CUDA is used to implement GPU-based parallel computing. Several numerical experiments are used to demonstrate the accuracy and efficiency of the proposed scheme.
机译:本文提出了一种用于对图形处理单元(GPU)上运行的声学问题执行隐式有限元计算的并行计算方案。该方案结合了逐个元素(EBE)策略和基于边缘的平滑有限元方法(ES-FEM)。基于ES-FEM的映射策略开发成并行计算用于平滑域的各种公式。开发了一种用于平滑域的半平行施工方法,以解决平滑域难以在并行计算中构造的事实。该施工方法进一步发展成一种自由度(DOF)的预先分度方法,其可以与求解线性方程的并行预先处理的共轭梯度(PCG)方法来提高其计算效率。在设计程序流程图之后,NVIDIAS CUDA用于实现基于GPU的并行计算。几个数值实验用于展示所提出的方案的准确性和效率。

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