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An algorithm for decomposition of sub-domains and quadrilateral mesh generation with line constraints

机译:具有线约束的子域分解和四边形网格生成算法

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摘要

The technique for quadrilateral mesh generation on arbitrary 2-D domain has been quite mature; however, the existing methods and software can not directly deal with mesh generation with internal line constraints. In flood analysis and other analysis, the analysis models often contain a large number of constraint lines. In mesh generation, the sides of elements besides constraint lines must be attached to constraint lines, so that boundary conditions can be defined on these constraint lines. In this paper, a general method for automatic quadrilateral mesh generation with internal line constraints is presented. The mesh generation process is mainly divided into two stages, i.e. the automatic decomposition of sub-domains and quadrilateral mesh generation in each sub-domain. The sub-domains enclosed by constraint lines and boundaries are determined automatically with the proposal algorithm in this paper. Then nodes are generated on each edge of sub-domains based on mesh size requirements. By solving an integer linear programming problem, the number of nodes on each edge is adjusted automatically, so that the total number of boundary nodes in each sub-domain is even, satisfying the necessary condition for generating all-quadrilateral mesh. For free constraint lines in each sub-domain, the method of regarding constraint lines as holes with zero area is proposed, so that constraint lines can be treated as internal boundaries. The merging method of constraint lines and outer boundary is given, which can deal with all possible distribution of constraint lines and has generality. The examples of mesh generation with a large number of constraint lines are given to demonstrate the reliability of proposed method.
机译:在任意二维区域生成四边形网格的技术已经相当成熟。然而,现有的方法和软件不能直接处理具有内部线约束的网格生成。在洪水分析和其他分析中,分析模型通常包含大量约束线。在网格生成中,除了约束线之外,元素的侧面还必须附加到约束线,以便可以在这些约束线上定义边界条件。本文提出了一种具有内部线约束的四边形网格自动生成的通用方法。网格生成过程主要分为两个阶段,即子域的自动分解和每个子域中四边形网格的生成。用提议算法自动确定约束线和边界所包围的子域。然后根据网格尺寸要求在子域的每个边缘上生成节点。通过求解整数线性规划问题,可以自动调整每个边上的节点数,从而使每个子域中的边界节点总数均匀,满足生成全四边形网格的必要条件。对于每个子域中的自由约束线,提出了将约束线视为具有零面积的孔的方法,以便将约束线视为内部边界。给出了约束线与外边界的融合方法,该方法可以处理约束线的所有可能分布,具有通用性。给出了带有大量约束线的网格生成示例,以证明所提出方法的可靠性。

著录项

  • 来源
    《Advances in Engineering Software》 |2017年第12期|1-10|共10页
  • 作者

    X. Ma; G. Zhao; D. Zhang;

  • 作者单位

    Key Laboratory for Liquid-Solid Structural Evolution and Processing of Materials (Ministry of Education), Shandong University, Jinan 250061, China;

    Key Laboratory for Liquid-Solid Structural Evolution and Processing of Materials (Ministry of Education), Shandong University, Jinan 250061, China;

    Department of Water Hazard Research, China Institute of Water Resource and Hydropower Research, Beijing 100038, China;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Mesh generation; Quadrilateral mesh; Line constraint; Sub-domain decomposition;

    机译:网格生成;四边形网格线约束;子域分解;

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