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Regrets in Routing Networks: Measuring the Impact of Routing Apps in Traffic

机译:路由网络中的遗憾:衡量路由应用在流量中的影响

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The impact of the recent increase in routing apps usage on road traffic remains uncertain to this day. The article introduces, for the first time, a criterion to evaluate a distance between an observed state of traffic and the user equilibrium of the traffic assignment: the average marginal regret. The average marginal regret provides a quantitative measure of the impact of routing apps on traffic using only link flows, link travel times, and travel demand. In non-atomic routing games (or static traffic assignment models), the average marginal regret is a measure of selfish drivers' behaviors. Unlike the price of anarchy, the average marginal regret in the routing game can be computed in polynomial time without any knowledge of user equilibria and socially optimal states of traffic. First, this article demonstrates on a small example that the average marginal regret is more appropriate to define proximity between an observed state of traffic and an user equilibrium state of traffic than comparing flows, travel times, or total cost. Then, experiments on two different models of app usage and three networks (including the whole L.A. network with more than 50,000 nodes) demonstrate that the average marginal regret decreases with an increase of app usage. Sensitivity analysis of the equilibrium state with respect to the app usage ratio proves that the average marginal regret monotonically decreases to 0 with an increase of app usage. Finally, using a toy example, the article concludes that app usage could become the new Braess paradox.
机译:到目前为止,路由应用程序的使用最近增加对道路交通的影响仍然不确定。本文首次介绍了一种标准,用于评估观察到的交通状况与交通分配的用户均衡之间的距离:平均边际遗憾。平均边际后悔仅使用链接流,链接旅行时间和旅行需求就可以定量评估路由应用对流量的影响。在非原子路由游戏(或静态交通分配模型)中,平均边际后悔是自私驾驶员行为的量度。与无政府状态的价格不同,路由博弈中的平均边际后悔可以在多项式时间内计算出来,而无需了解用户均衡和流量的社会最优状态。首先,本文在一个小例子上证明,平均边际后悔比比较流量,旅行时间或总成本更适合定义观察到的交通状态与交通的用户平衡状态之间的接近度。然后,对两种不同的应用使用情况模型和三个网络(包括具有50,000多个节点的整个洛杉矶网络)进行的实验表明,平均边际后悔随着应用使用情况的增加而降低。相对于应用程序使用率的均衡状态的敏感性分析表明,平均边缘性后悔随着应用程序使用率的增加而单调减少到0。最后,通过一个玩具示例,文章得出结论,应用程序使用可能会成为新的Braess悖论。

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