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SoftCon: Simulation and Control of Soft-Bodied Animals with Biomimetic Actuators

机译:SoftCon:用仿生作动器模拟和控制软性动物

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摘要

We present a novel and general framework for the design and control ofunderwater soft-bodied animals. The whole body of an animal consistingof soft tissues is modeled by tetrahedral and triangular FEM meshes. Thecontraction of muscles embedded in the soft tissues actuates the body andlimbs to move. We present a novel muscle excitation model that mimics theanatomy of muscular hydrostats and their muscle excitation patterns. Ourdeep reinforcement learning algorithm equipped with the muscle excitationmodel successfully learned the control policy of soft-bodied animals,which can be physically simulated in real-time, controlled interactively, andresilient to external perturbations. We demonstrate the effectiveness of ourapproach with various simulated animals including octopuses, lampreys,starfishes, stingrays and cuttlefishes. They learn diverse behaviors suchas swimming, grasping, and escaping from a bottle. We also implementeda simple user interface system that allows the user to easily create theircreatures.
机译:我们为水下软体动物的设计和控制提出了一种新颖而通用的框架。用四面体和三角形FEM网格对由软组织组成的动物的整个身体进行建模。嵌入软组织中的肌肉收缩会促使身体和四肢运动。我们提出了一种新型的肌肉刺激模型,该模型模仿了肌肉静水器的解剖结构及其肌肉刺激模式。我们的深层强化学习算法配备了肌肉激励模型,成功地学习了软体动物的控制策略,该策略可以实时进行物理模拟,交互式控制并且对外部干扰具有弹性。我们证明了我们的方法对包括章鱼,七鳗,海星,黄貂鱼和墨鱼在内的各种模拟动物的有效性。他们学习各种行为,例如游泳,抓握和从瓶子中逃脱。我们还实现了一个简单的用户界面系统,使用户可以轻松创建自己的生物。

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