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Rendering Surface Details with Diffusion Curves

机译:使用扩散曲线渲染表面细节

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摘要

Diffusion curve images (DCI) provide a powerful tool for efficient 2D image generation; storage and manipulation. A DCI consist of curves with colors defined on either side. By diffusing these colors over the image; the final result includes sharp boundaries along the curves with smoothly shaded regions between them. This paper extends the application of diffusion curves to render high quality surface details on 3D objects. The first extension is a view dependent warping technique that dynamically reallocates texture space so that object parts that appear large on screen get more texture for increased detail. The second extension is a dynamic feature embedding technique that retains crisp; anti-aliased curve details even in extreme closeups. The third extension is the application of dynamic feature embedding to displacement mapping and geometry images. Our results show high quality renderings of diffusion curve textures; displacements; and geometry images; all rendered interactively.
机译:扩散曲线图像(DCI)为有效的2D图像生成提供了强大的工具。存储和操作。 DCI由在两侧定义颜色的曲线组成。通过在图像上扩散这些颜色;最终结果包括沿曲线的清晰边界和曲线之间的平滑阴影区域。本文扩展了扩散曲线的应用,以在3D对象上渲染高质量的表面细节。第一个扩展是一种依赖于视图的变形技术,该技术可动态地重新分配纹理空间,以使屏幕上较大的对象部分获得更多的纹理以增加细节。第二个扩展是一种动态特征嵌入技术,可保持清晰;抗锯齿曲线细节,即使在极端特写中也是如此。第三个扩展是将动态特征嵌入应用于位移映射和几何图像。我们的结果显示了扩散曲线纹理的高质量渲染;位移;和几何图像;全部以交互方式呈现。

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