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3D Polyomino Puzzle

机译:3D立体拼图

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摘要

This paper presents a computer-aided geometric design approach to realize a new genre of 3D puzzle; namely the 3D Polyomino puzzle. We base our puzzle pieces on the family of 2D shapes known as polyominoes in recreational mathematics; and construct the 3D puzzle model by covering its geometry with polyomino-like shapes. We first apply quad-based surface parametrization to the input solid; and tile the parametrized surface with polyominoes. Then; we construct a nonintersecting offset surface inside the input solid and shape the puzzle pieces to fit inside a thick shell volume. Finally; we develop a family of associated techniques for precisely constructing the geometry of individual puzzle pieces; including the ring-based ordering scheme; the motion space analysis technique; and the tab and blank construction method. The final completed puzzle model is guaranteed to be not only buildable; but also interlocking and maintainable.
机译:本文提出了一种计算机辅助的几何设计方法,以实现一种新型的3D拼图。即3D多边形拼图。我们将益智游戏片建立在2D形状族的基础上,在休闲数学中被称为多米诺骨牌。并通过用类似多米诺骨牌的形状覆盖其几何形状来构建3D拼图模型。我们首先对输入实体应用基于四边形的表面参数化;然后用多米诺骨牌平铺参数化的表面。然后;我们在输入实体内部构造了一个不相交的偏移曲面,并对拼图块进行了整形以适合厚壳体积。最后;我们开发了一系列相关技术来精确构建单个拼图的几何形状;包括基于环的排序方案;运动空间分析技术;以及选项卡和空白构建方法。最终完成的拼图模型不仅可以构建,而且可以保证。而且也可以互锁和可维护。

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