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Automatic and Topology-Preserving Gradient Mesh Generation for Image Vectorization

机译:用于图像矢量化的自动且保留拓扑的渐变网格生成

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Gradient mesh vector graphics representation, used in commercial software, is a regular grid with specified position and color, and their gradients, at each grid point. Gradient meshes can compactly represent smoothly changing data, and are typically used for single objects. This paper advances the state of the art for gradient meshes in several significant ways. Firstly, we introduce a topology-preserving gradient mesh representation which allows an arbitrary number of holes. This is important, as objects in images often have holes, either due to occlusion, or their 3D structure. Secondly, our algorithm uses the concept of image manifolds, adapting surface parameterization and fitting techniques to generate the gradient mesh in a fully automatic manner. Existing gradient-mesh algorithms require manual interaction to guide grid construction, and to cut objects with holes into disk-like regions. Our new algorithm is empirically at least 10 times faster than previous approaches. Furthermore, image segmentation can be used with our new algorithm to provide automatic gradient mesh generation for a whole image. Finally, fitting errors can be simply controlled to balance quality with storage.
机译:在商业软件中使用的渐变网格矢量图形表示法是在每个网格点具有指定位置和颜色及其渐变的规则网格。渐变网格可以紧凑地表示平滑变化的数据,通常用于单个对象。本文以多种重要方式改进了梯度网格的最新技术。首先,我们介绍了一种保留拓扑的渐变网格表示,该表示允许任意数量的孔。这很重要,因为图像中的对象由于遮挡或其3D结构而经常有孔。其次,我们的算法使用图像流形的概念,采用曲面参数化和拟合技术来全自动生成梯度网格。现有的梯度网格算法需要手动交互来指导网格构建,并将带有孔的对象切成盘状区域。从经验上讲,我们的新算法至少比以前的方法快10倍。此外,可以使用我们的新算法进行图像分割,以提供整个图像的自动梯度网格生成。最后,可以简单地控制装配误差以平衡质量和存储空间。

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