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Multigrid and Multilevel Preconditioners for Computational Photography

机译:用于计算摄影的多网格和多层预处理器

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摘要

This paper unifies multigrid and multilevel (hierarchical) preconditioners, two widely-used approaches for solving computational photography and other computer graphics simulation problems. It provides detailed experimental comparisons of these techniques and their variants, including an analysis of relative computational costs and how these impact practical algorithm performance. We derive both theoretical convergence rates based on the condition numbers of the systems and their preconditioners, and empirical convergence rates drawn from real-world problems. We also develop new techniques for sparsifying higher connectivity problems, and compare our techniques to existing and newly developed variants such as algebraic and combinatorial multigrid. Our experimental results demonstrate that, except for highly irregular problems, adaptive hierarchical basis function preconditioners generally outperform alternative multigrid techniques, especially when computational complexity is taken into account.
机译:本文统一了多网格和多级(分层)预处理器,这是解决计算摄影和其他计算机图形仿真问题的两种广泛使用的方法。它提供了对这些技术及其变体的详细实验比较,包括对相对计算成本以及它们如何影响实际算法性能的分析。我们根据系统及其前提条件的条件数得出理论收敛速度,并从实际问题中得出经验收敛速度。我们还开发了用于稀疏更高连通性问题的新技术,并将我们的技术与现有和新开发的变体(例如代数和组合多网格)进行了比较。我们的实验结果表明,除了高度不规则的问题外,自适应分层基函数预处理器通常优于替代的多重网格技术,尤其是考虑到计算复杂性时。

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