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首页> 外文期刊>ACM Transactions on Graphics >Perception of Perspective Distortions in Image-Based Rendering
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Perception of Perspective Distortions in Image-Based Rendering

机译:基于图像的渲染中的透视失真感知

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Image-based rendering (IBR) creates realistic images by enriching simple geometries with photographs, e.g., mapping the photograph of a building fac¸ade onto a plane. However, as soon as the viewer moves away from the correct viewpoint, the image in the retina becomes distorted, sometimes leading to gross misperceptions of the original geometry. Two hypotheses from vision science state how viewers perceive such image distortions, one claiming that they can compensate for them (and therefore perceive scene geometry reasonably correctly), and one claiming that they cannot compensate (and therefore can perceive rather significant distortions). We modified the latter hypothesis so that it extends to street-level IBR. We then conducted a rigorous experiment that measured the magnitude of perceptual distortions that occur with IBR for fac¸ade viewing. We also conducted a rating experiment that assessed the acceptability of the distortions. The results of the two experiments were consistent with one another. They showed that viewers’ percepts are indeed distorted, but not as severely as predicted by the modified vision science hypothesis. From our experimental results, we develop a predictive model of distortion for street-level IBR, which we use to provide guidelines for acceptability of virtual views and for capture camera density. We perform a confirmatory study to validate our predictions, and illustrate their use with an application that guides users in IBR navigation to stay in regions where virtual views yield acceptable perceptual distortions.
机译:基于图像的渲染(IBR)通过使用照片丰富简单的几何图形来创建逼真的图像,例如将建筑立面的照片映射到平面上。但是,一旦观看者离开正确的视点,视网膜中的图像就会失真,有时会导致对原始几何形状的严重误解。视觉科学的两个假设陈述了观看者如何感知这种图像失真,一个假设声称他们可以对其进行补偿(因此可以合理地正确感知场景几何形状),另一个则声称他们无法进行补偿(因此可以感知到相当大的失真)。我们修改了后一种假设,以便将其扩展到街道一级的IBR。然后,我们进行了严格的实验,测量了IBR进行立面观看时发生的感知失真的大小。我们还进行了评估失真的可接受性的评估实验。两次实验的结果彼此一致。他们表明,观众的感知确实失真了,但没有像修改后的视觉科学假设所预测的那样严重。根据我们的实验结果,我们开发了街道级IBR的变形预测模型,该模型可用于为虚拟视图的可接受性和捕获摄像机的密度提供指导。我们进行了验证性研究以验证我们的预测,并通过指导IBR导航中的用户停留在虚拟视图产生可接受的感知失真的区域的应用程序来说明它们的使用。

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